Archive for the ‘Xbox 360’ Category
Friday, September 3rd, 2010
Look what showed up in my email the other day.
Thank you for being a valued member of Xbox LIVE. We want to let you know about an upcoming price increase for Xbox LIVE Gold subscriptions. The new price for Gold membership goes into effect on November 1, 2010. The new prices are as follows:
Old Price / New Price
1-Month Gold Subscription $7.99 / $9.99
3-Month Gold Subscription $19.99 / $24.99
12-Month Gold Subscription $49.99 / $59.99
With an Xbox LIVE Gold membership, you can play blockbuster games such as Halo: Reach with your friends online, you can also stream movies from Netflix* and music from Last.fm right to your TV. You can even connect with friends near and far on Facebook® and Twitter™. Gold members also enjoy exclusive discounts and early access to game demos. And, this holiday, Xbox LIVE is adding new Gold features, including ESPN and Video Kinect, with Hulu Plus coming on Xbox Live in 2011.

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Tags: comics, industry, online, rants, steam, world of warcraft
Posted in News, Xbox 360 | No Comments »
Tuesday, July 14th, 2009
The original Lego Star Wars came out over four years ago. It was such a success, loved by critics and fans alike, that it spawned a bevy of similar games based on a variety of Lego licenses.
I never got to play the Original game. Its successors on the other hand, have gotten quite a workout.

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Tags: action, adventure, cooperative, jumping, lego, puzzle, robots, scifi, star wars
Posted in Console Games, Reviews, Xbox 360 | No Comments »
Thursday, July 9th, 2009
If only I like Halo more, I could be chatting it up with Nathan Fillion!
/sigh!
Nathan Fillion Talks about his work on Halo ODST.
<3 TFG
Tags: adoration, celebrity, links, scifi
Posted in News, Xbox 360 | 4 Comments »
Wednesday, June 24th, 2009
I love getting games as presents and when said game turns out to be a) one I don’t own and 2) one I really like, it’s a near miracle. Turns out, Culdcept Saga is such a miracle.
The fabulous friend, who gifted us this excellent experience, knew that waiting would just not do. So he presented it at the first available opportunity. It was just some random day, but I have since dubbed it “Culdcept is Awesome!” Day. (And like most holidays/birthdays/anniversaries I never remember the actual date!!)
This thing is, even though the game arrived with such fan fare I didn’t believe it was going to be that great (because, really, how often does it happen that a fabulous game gets shoved in your face?), so it just sat around for a while (sad and lonely).
After the third call from my friend asking how I thought the game was, I finally popped it into the xBox and started playing. I devoured it whole.

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Tags: adoration, cute, skills, strategy, tcg, turn-based
Posted in Console Games, Reviews, Xbox 360 | 3 Comments »
Friday, October 24th, 2008
My Impressions
I first heard about this game from friends, who raved about how great its cooperative play was. But the first person shooter aspect made me hesitate to try it out. Even though I am not the biggest fan of console shooters, I let myself be convinced.
The game itself won me over by starting me out with a handicap. That’s right, my very first weapon was a rocket launcher. A brilliant newbie starting weapon choice, since it requires minimal aiming and tends to be rather slow to reload. The only drawback is that it’s easier to blow yourself up.
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Tags: cooperative, fps, scifi
Posted in Console Games, Reviews, Xbox 360 | No Comments »
Saturday, August 30th, 2008
Both of these are demo reviews. Wanting to indicate that within the review I used a new special mushroom type. Seems that I will use any excuse to come up with new mushroom type. =)
I really didn’t feel good about doing a whole review on either. Even though I fully utilized the playtime of each demo, I was limited by what sections of the games were available. Its doubtful I made it past an hour play on either.
Each game was looked at more in regards to whether the demo would encourage purchasing the full version or not.
That being said, I have not purchased the full version of either game. Why? Well you will have to read the reviews to find out.
It did occur to me while writing the reviews, that maybe I should purchase these games, just so I can support the small developers, the underdogs, and the innovators. The game industry needs more Geometry Wars and Braids out there pushing the boundaries, helping everyone redefine what is profitable and worthwhile.
Dollar voting, it’s what businesses understand.
Braid Game Demo Review
Geometry Wars Retro Evolved 2 Demo Review
<3
TFG
Tags: arcade, industry, jumping, online, puzzle, sports
Posted in Console Games, News, Xbox 360 | No Comments »
Saturday, August 30th, 2008
Geometry Wars 2 Website
This doesn’t seem like a whole new game to me. The new additions, 3d models and different game modes, don’t change the fact that the core game is essentially the same as its predecessor.

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Tags: arcade, online, scifi
Posted in Console Games, Reviews, Xbox 360 | No Comments »
Saturday, August 30th, 2008
Braid Website
Requiring precision jumping in vast quantities to achieve a solution is always frustrating and often cruel, relegating Jumping Puzzles high on the list of most irritation video game genre.
In this respect Braid is no different. Where it stands apart is that it provides us the ability to instantly rewind at any time. Over jumped, no problem just rewind. Died, no problem instant rewind!

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Tags: arcade, jumping, puzzle
Posted in Console Games, Reviews, Xbox 360 | No Comments »
Sunday, August 3rd, 2008
Release date: June 25th, 2008
Website:http://www.xbox.com/en-US/games/t/tickettoridexboxlivearcade/>
Developer: Next Level Games
Platform I played on: xBox live (downloaded content)
My Board Game Review.
My Impressions
When setting out to start working on this game, the developer’s prime directive must have been: let us bring Ticket to Ride the Board Game to the unwashed masses that inhabit the xBox live community. And they succeeded. The xBox live version is just like playing the board game on TV.
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Tags: arcade, online, strategy
Posted in Console Games, Reviews, Xbox 360 | No Comments »
Saturday, June 28th, 2008
The game came bundled with my new memory stick. Our xBox started freezing so I wanted to store my profile on the memory stick instead of the hard drive. (Must save my 350 achievement points!!)
I think I played a demo version of this game at one point. Anyway it was interesting enough for me to actually want to give it a shot, plus its pretty. ^_^
Geometry Wars Retro Evolved Review
Everyone starts off with a peashooter as a beginning weapon. It’s almost impossible to aim, especially as a new player (behold my lack of skills).
It seems backwards to me that the game starts you off with the most difficult weapon. Every weapon after that is far more useful and seems to shoot out ten times as many projectiles.
Why not start with one of those end weapons and then as you progress and are able to hone your skills the weapons give you less support? Now that would be a true challenge. Defeat the hard levels with the peashooter.
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Tags: action, arcade, scifi
Posted in Console Games, Reviews, Xbox 360 | No Comments »