Day 20 – PvP or PvE
PvP or PvE = (Player vs Player) or (Player vs Environment)
PvE all the way, in fact I go out of my way to avoid PvP.
Here is the thing, I don’t like being pitted against other human players mainly because, even in the best of circumstance, someone has to lose, which usually leaves one rather pissed off and dissatisfied person on the loosing end.
Video games are all about having fun, that’s why I play them. While winning is a small part of the enjoyment, winning at someone else’s expense feels like a stab in the back after being stun locked, nothing heroic about it at all.
I truly don’t understand this competitive drive to be the best at ruining other people’s days, because that’s essentially what PvP amounts to. I don’t want my day ruined, why would I want to ruin someone else’s?
But then the whole culture surrounding PvP is incredibly distasteful; even if I could get over the whole ‘I’m winning because you aren’t, haha’ I would still avoid it like the plague as it seems to attract the worst sorts of assholes.
Bleh. Good sportsman ship and respect are sorely missing from the average PvPers vocabulary.
And don’t even get me started on how PvP screws with PvE all the time. While imbalance in PvE is prevalent, it’s not nearly as dire as when there is class and item imbalance in PvP. At least in World of Warcraft the solution always seemed to include far reaching changes, PvE be damned.
I could go on and on about this topic, but I shall spare you all. Needless to say I’m not the biggest fan of PvP, especially in gear and level dependent RPGs. =D