Day 22 – A game sequel that disappointed you
Diablo 3 is by far my biggest heartbreak in recent memory. Twelve years of waiting for it to be released built up a lot of expectations and doubts. And though I was apprehensive, I harbored a bit of hope that the game was at least going to maintain the Diablo legacy.
It took me thirty hours of playing before I finally gave in and admitted to myself how disappointing and un-diablo like the game really was. I kept hoping that it would be different at higher levels or playing a different character; needless to say it didn’t improve.
While I have lots more to say on this topic, I shall save the rest for the full review. Suffice it to say the game is so fundamentally changed that it’s hard for me to think of it as Diablo game.
One thing has become apparent, no matter how I clamor for evolution in games, ultimately I prefer a more continuous experience. There are after all reasons I liked the game to begin with, which makes drastic changes in a sequel a rather jarring experience and not at all guaranteed to be of my liking.