Posts Tagged ‘skills’
Thursday, February 4th, 2010
(Its such an awesome title how could I not run with it?!!? Probably should have been Monthly WoW Woes, but that certainly doesn’t roll off the tongue as well.)
DPS (Damage Per Second). The never ending quest for the all time highest damage output EVER. What is the DPS ceiling and how can I get there???
Since both of my World of Warcraft characters are DPS-centric, this question comes up for me often. My love-hate relationship with recount doesn’t help, as I can’t seem to get by without it, but playing with it is almost as impossible. Would I do better without it? Keeping track is eminently distracting. Though having such a clear display of ones performance (compared to everyone else) is highly motivating.
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Tags: guide, hunters, loot, rants, skills, strategy, warlock, world of warcraft
Posted in Articles, Computer Games, News | 2 Comments »
Thursday, October 29th, 2009
Final thoughts
Here we are, at the end of this (much larger then I expected) endeavor. I hope that it has conveyed enough information to help ease the transition into raiding (at least a little bit!)

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Tags: guide, jumping, pvp, skills, world of warcraft
Posted in Articles, Computer Games | 2 Comments »
Tuesday, October 27th, 2009
External Additions
This is a huge topic. The meta-game for WoW is already incredibly complicated, but the meta-game for the WoW-software dwarfs it by leaps and bounds. From new interfaces to smaller addons; a vast array of options are available. Then of course we can’t forget Ventrilo and all the hardware that that spawns.
Oh you could play without all these fancy gadgets and gizmos but they really help in so many situations by increasing response time, easier access to all raid members, alerts, maps, shortcuts, and so many more wonderful ease inspiring additions that playing without almost seems archaic. Granted on a bit patch day you will be playing without them, until they are patched anyway.

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Tags: friends, guide, links, online, skills, strategy, world of warcraft
Posted in Articles, Computer Games | 2 Comments »
Monday, October 26th, 2009
Strategy
This really comes in two parts, strategy on how to play your character and strategy on how to be successful in an encounter. Both of these can be theorized ad nauseum, but nothing can make up for experience. So brush up online and then jump in.

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Tags: guide, levels, links, loot, skills, strategy, world of warcraft
Posted in Articles, Computer Games | 2 Comments »
Saturday, October 24th, 2009
The Character
The single most successful way to increase character effectiveness is to focus on enhancing the character itself. This means choosing a purpose and then getting the various character aspects – talents, skills, equipment, buffs – synched so they properly support said choice. Essentially you figure out what you want your character to be able to do and then you set them up with the best options available.

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Tags: guide, levels, links, loot, skills, world of warcraft
Posted in Articles, Computer Games | Comments Off
Friday, October 23rd, 2009
Taking the step from being a casual player, who runs a few heroic dungeons every now and then, into a player that is raiding effectively and with purpose (my definition of hardcore) is a massive undertaking. It requires far more focused knowledge and experience then just playing casually. Suddenly many aspects of your character, aspects that were easily ignorable before, become incredibly pertinent.

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Tags: friends, guide, levels, skills, strategy, world of warcraft
Posted in Articles, Computer Games | Comments Off
Sunday, October 11th, 2009
The second expansion for World of Warcraft, Wrath of the Lich King (WotFK), graced us with its presents a mere year and ten months after the last expansion. (Woot! Our wait was cut by four months!)
Feature wise, it was very similar to the previous expansion, a new continent to explore, new higher levels to reach, more quests, more dungeons, and more loot. They even added a brand new class to play.
And yet, WotLK has been the more successful expansion. Clearly a lot was learned from the previous two games, because they somehow managed to keep and fine tune features that worked well while weeding out most of the irritating bits.
But not all the features are recycled, loads of new ones joined the frey, seamlessly blending new and old. A few of the most notable additions being: achievements and vehicle-combat.

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Tags: adoration, cooperative, guide, levels, loot, mac, mmog, online, pc, skills, world of warcraft
Posted in Computer Games, Reviews | 3 Comments »
Saturday, October 3rd, 2009
The Burning Crusade (BC) expansion was release just a bit over two years after the original World of Warcraft MMORPG went live, and boy was it long overdue. While there is no doubt that WoW was a massive achievement (feat of strength?), it was by no means content rich enough to remain engaging for two years.
It certainly didn’t hold my attention as I took a long break before BC came out. In fact quite a few of my friends took breaks at similar times.
But promises of new and more lured me back for The Burning Crusade. Two new races, a whole new continent, new dungeons, and loads of new loot were just some of the features that this expansion boasted.

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Tags: guide, levels, loot, mac, mmog, online, pc, roleplaying, skills, world of warcraft
Posted in Computer Games, Reviews | 4 Comments »
Wednesday, September 23rd, 2009
World of Warcraft has lived up to its name and turned the world of PC gaming into a world of WoW. The most successful MMORPG (massively multiplayer role-playing game) to date, boasting over 11 million subscribers (that’s more then the entire population of Switzerland!) and its showing no signs of slowing down as it nears its five year anniversary.

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Tags: cooperative, d&d, guide, hunters, levels, loot, mac, mmog, online, pc, roleplaying, skills, world of warcraft
Posted in Computer Games, Reviews | Comments Off
Sunday, September 6th, 2009

One of the reasons I havn’t been posting as much is because I have been playing World of Warcraft ALL the time. In fact its cutting into my sleep time. (I know I have a problem!)
Besides taking up extra sleep time, it also eating up all my game time (another reason I haven’t been posting reviews). WoW and other MMORPG are really the scourge that killed the PC market. Why buy other games, or play them for that matter, when you spend all your free time on MMORPG. They are built as huge time sinks.
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Tags: guide, links, mmog, online, rants, roleplaying, skills, world of warcraft
Posted in Computer Games, News | 2 Comments »