Token Female Gamer

One gamer girl’s review of all things computer, console, and games!

Posts Tagged ‘strategy’

Weekly WoW Woes

Thursday, February 4th, 2010

(Its such an awesome title how could I not run with it?!!? Probably should have been Monthly WoW Woes, but that certainly doesn’t roll off the tongue as well.)

DPS (Damage Per Second). The never ending quest for the all time highest damage output EVER. What is the DPS ceiling and how can I get there???

Since both of my World of Warcraft characters are DPS-centric, this question comes up for me often. My love-hate relationship with recount doesn’t help, as I can’t seem to get by without it, but playing with it is almost as impossible. Would I do better without it? Keeping track is eminently distracting. Though having such a clear display of ones performance (compared to everyone else) is highly motivating.

(more…)

2009 – Champion!

Tuesday, January 5th, 2010

Fantasy Football Champion ‘09, that’s me!

I ended up drafting first, which might have helped, but then I’m never sure who to draft, thus my draft order is always a bit wonkey. Never the less I got a team that started out a bit slow but ramped up nicely.

The team finished the season middle of the pack and as luck would have it, most of my players actually participated in the final fantasy playoff weeks.

I dedicate this win to Wes Welker ~sniff sniff~ who kept us strong but had to leave us at the end for a serious knee injury.

Thank you team! I couldn’t have done it without you. =)

<3 TFG

World of Warcraft Raiding 101 (or how to become hardcore!) Part 4

Tuesday, October 27th, 2009

External Additions

This is a huge topic. The meta-game for WoW is already incredibly complicated, but the meta-game for the WoW-software dwarfs it by leaps and bounds. From new interfaces to smaller addons; a vast array of options are available. Then of course we can’t forget Ventrilo and all the hardware that that spawns.

Oh you could play without all these fancy gadgets and gizmos but they really help in so many situations by increasing response time, easier access to all raid members, alerts, maps, shortcuts, and so many more wonderful ease inspiring additions that playing without almost seems archaic. Granted on a bit patch day you will be playing without them, until they are patched anyway.

world of warcraft raiding 101 banner - how to become hardcore - token female gamer girl gamer
(more…)

World of Warcraft Raiding 101 (or how to become hardcore!) Part 3

Monday, October 26th, 2009

Strategy

This really comes in two parts, strategy on how to play your character and strategy on how to be successful in an encounter. Both of these can be theorized ad nauseum, but nothing can make up for experience. So brush up online and then jump in.

world of warcraft raiding 101 banner - how to become hardcore - token female gamer girl gamer

(more…)

World of Warcraft Raiding 101 (or how to become hardcore!) Part 1

Friday, October 23rd, 2009

Taking the step from being a casual player, who runs a few heroic dungeons every now and then, into a player that is raiding effectively and with purpose (my definition of hardcore) is a massive undertaking. It requires far more focused knowledge and experience then just playing casually. Suddenly many aspects of your character, aspects that were easily ignorable before, become incredibly pertinent.

world of warcraft raiding 101 banner - how to become hardcore - token female gamer girl gamer

(more…)

Culdcept Saga review (xBox 360)

Wednesday, June 24th, 2009

I love getting games as presents and when said game turns out to be a) one I don’t own and 2) one I really like, it’s a near miracle. Turns out, Culdcept Saga is such a miracle.

The fabulous friend, who gifted us this excellent experience, knew that waiting would just not do. So he presented it at the first available opportunity. It was just some random day, but I have since dubbed it “Culdcept is Awesome!” Day. (And like most holidays/birthdays/anniversaries I never remember the actual date!!)

This thing is, even though the game arrived with such fan fare I didn’t believe it was going to be that great (because, really, how often does it happen that a fabulous game gets shoved in your face?), so it just sat around for a while (sad and lonely).

After the third call from my friend asking how I thought the game was, I finally popped it into the xBox and started playing. I devoured it whole.

culdcept saga reveiw banner - token female gamer - girl gamer

(more…)

I <3 Death Knights

Friday, February 27th, 2009

As a Hunter most of my attention is focused on a few things, DPS (the higher the better), Pet management (as in try not to have it run off, agro everything in range, and thus kill my entire party/raid), and agro management. Sometimes I even get to crowd control and back in the day I used to pull (ah the days of Feign Death pulling, recapturing a fine EQ moment).

I pass off agro as much as I can with skills and feign death and I do a pretty decent job of staying out of harm’s way, but there are still times where I manage just a bit too much damage and get the attention of the big bad monster anyway. It’s made worse by my need for pick up groups, meaning the skill and equipment of the tank is not something I can count on.

And then the Death Knight joined the happy little World of Warcraft family. The more I play alongside them, the more I love them. A skilled Death Knight can keep agro like no other class.

It’s fabulously fun, but it’s also made me lazy. I hardly pay attention to my agro anymore. In times of panic, which inevitably happen (not always my fault!), I have lost track of my feign death button (due to laziness) and actually died. DIED!

This is of course entirely due to the death knight being so awesomely awesome. Pretty soon I will just auto follow the Death Knight tank around and sit back with a hot cup of cocoa. And they said hunters were easy to play before. Pah!

i love death knights world of warcraft orc hunter girl gamer token female gamer

<3 Token Female Gamer

Arkham Horror in the deep dark snow.

Sunday, January 18th, 2009

A bunch of us are spending the weekend up the mountain. We had the fortune to introduce Arkham Horror to some unsuspecting friends, and there is no better place to experience AH for the first time then in a log cabin surrounded by deep dark snow covered woods.

Despite the ominous environment we had the smoothest sailing game I have played in a long time. Beginners luck struck again. =) Never the less, all of us had a fabulous time.

(more…)

A new skill point? No! Dont make me decide!!

Tuesday, October 7th, 2008

There are plenty of phobias out there so I doubt anyone will mind if I add one; fear of new skill points. How do I know of this you ask, well it’s because I am the very first acknowledged victim. A new skill point is revealed and I am completely paralyzed, unable to continue playing, unable to decide what skill to spend said point on.

This affliction is particularly acute when I am confronted with a skill choice that excludes other skills. What if I like the other skill better, or my character is permanently damaged because I misspent this one skill point. Ah, the agony of indecision.

(more…)

Ticket to Ride Review (xBox live)

Sunday, August 3rd, 2008

Release date: June 25th, 2008
Website:http://www.xbox.com/en-US/games/t/tickettoridexboxlivearcade/>

Developer: Next Level Games
Platform I played on: xBox live (downloaded content)

My Board Game Review.

My Impressions

When setting out to start working on this game, the developer’s prime directive must have been: let us bring Ticket to Ride the Board Game to the unwashed masses that inhabit the xBox live community. And they succeeded. The xBox live version is just like playing the board game on TV.

(more…)